NCT01608152
Development of a Video Game for the Improvement of Outcomes in Stem Cell Transplant Survivors
Active, Not Recruiting
Not specifiedAges 15–39ObservationalM.D. Anderson Cancer CenterInvestigator-initiated
~144 participants
Updated 2026-07-15 on ClinicalTrials.gov
What's tested:Focus GroupInternet-Based InterventionInterview
At a glance
Recruiting sites
0 of 1 listed site is recruiting right now
RecruitingSuspended, closed, or not yet open
What they're measuring
Feasibility of electronic game intervention
Measured over 4 weeks
Conditions
Where it's being run
1 sites across 1 statesTexas1
Study leadership
- Susan K Peterson · PRINCIPAL_INVESTIGATOR · M.D. Anderson Cancer Center
Who to contact
This trial hasn't published a contact. View it on ClinicalTrials.gov
What this trial measures
- Feasibility of electronic game intervention4 weeks
Primary feasibility benchmark based on responses to questions regarding users' perceptions of the technology. If 75% of respondents have a mean score reflecting positive responses (e.g., strongly agree or agree) to each of the 7 constructs related to users' perceptions, as described above, then feasibility benchmark met. Responses to open-ended questions analyzed qualitatively using Atlas.ti software. Responses to individual questions evaluated to look for common themes, and findings used to inform future development of the prototype.