Virtual Reality Rehabilitation After Ischemic Stroke
This study is looking at how practical and well-tolerated virtual reality (VR) therapy is for adults who have recently had an ischemic stroke (a stroke caused by a blood clot). The goal is to see if using the REAL Immersive VR system can be a helpful addition to regular physical and occupational therapy while you are in the hospital. You would participate in one or two 20-minute VR sessions and then complete surveys about your experience. To join, you must be over 18, have a confirmed ischemic stroke, and be able to follow multi-step commands. This study is currently unclear on its recruitment status and plans to enroll 15 participants.
- Study design
- This is a single-arm study, meaning all participants receive the same intervention. It aims to enroll 15 participants.
- What's involved
- You would receive one or two 20-minute VR sessions during your hospital stay. After each session, you would complete surveys.
- Compensation
- Not stated in the trial record.
- Follow-up
- You would complete surveys after each session for up to 5 weeks.
AI-generated from the public study record. Only the study team can confirm whether you're eligible — confirm details with them before making decisions.
Virtual Reality Based Rehabilitation After Ischemic Stroke
At a glance
Conditions
Where it's being run
1 sites across 1 statesStudy leadership
- Jason Mathew, DO · PRINCIPAL_INVESTIGATOR · Stony Brook University Hospital
Who to contact
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Do you actually qualify for this trial?
Add a private profile and we'll compare every criterion below against your situation — and tell you which ones are met, uncertain, or excluding.
Inclusion
Exclusion
What this trial measures
- Feasibility surveyAfter each session up to 5 weeks
The User Satisfaction Evaluation Questionnaire (USEQ) is a 14-item questionnaire evaluating satisfaction on a scale from 1 (not at all) to 5 (severely).
- Simulator sickness questionnaireAfter each session up to 5 weeks
An evaluation tool for assessing the subjective severity of simulator sickness symptoms. A 16-item questionnaire evaluating different symptoms on a scale from 0 (not at all) to 4 (severe).