Game-Based Intervention to Reduce Alcohol Use Among Youth
This study is testing a game called Singularities to see if it can help young people reduce alcohol-related problems. Singularities is a web-based game with a discussion board and resources designed to teach coping skills, safe alcohol behaviors, and healthy internet use. We want to find out if playing Singularities helps reduce how often young people experience alcohol-related harms and use alcohol. We also want to see if it improves their protective behaviors, coping skills, and social media habits. You might be able to join if you are 14-18 years old, live in the U.S., can comfortably participate in English, have internet access, and have either tried alcohol or plan to in the next year. This study plans to include nearly 2000 participants.
- Study design
- This is a randomized controlled trial, meaning participants will be randomly assigned to either play Singularities or another game called Pick Your Plate! A Global Guide to Nutrition. The study plans to enroll 1992 participants.
- What's involved
- Not specified in the trial record.
- Compensation
- Not stated in the trial record.
- Follow-up
- Your alcohol-related harms will be measured at the beginning of the study, and then again at 3 months, 6 months, and 12 months.
AI-generated from the public study record. Only the study team can confirm whether you're eligible — confirm details with them before making decisions.
Game-Based Intervention to Reduce Alcohol Use Among Youth
At a glance
Conditions
Where it's being run
1 sites across 1 statesStudy leadership
- Robert WS Coulter, PhD, MPH · PRINCIPAL_INVESTIGATOR · University of Pittsburgh
Who to contact
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Do you actually qualify for this trial?
Add a private profile and we'll compare every criterion below against your situation — and tell you which ones are met, uncertain, or excluding.
Inclusion
What this trial measures
- Alcohol-related harmsBaseline, 3 months, 6 months, and 12 months
Participants report how many times they experienced 19 different alcohol-related harms, based on the measure from the the School Health and Alcohol Harm Reduction Project (SHAHRP). Example harms include hangover after drinking, inability to remember what happened after drinking, having sex that they later regretted, trouble with parent(s) because of drinking, physical fight because they were affected by alcohol, and drove in a vehicle after drinking. Response options for each harm range from "never" (0) to "12 times or more" (12). Scores range from 0 to 228, with higher scores indicating more alcohol-related harms.